Thursday, 8 May 2014

Lucas & Azzy - Final and Rationale

~Credit List~
We have titled the posts depending on who did the specific set of work contained in the post.
Posts with both of our names we did together.

~ Rationale ~

      Derived from a combination of our Puna projects, we used the setting of a first date and surreal, warped characters. We used the style we thought worked well with the surreal element of our project, an inked, drawn style over texture with a soft natural colour scheme. We explored the idea of individuality. Understanding that we are all different on the inside and that we have the right to express ourselves and our own opinion. Our differences are what makes us unique and this is needed for a sustainable social culture. 
      We portrayed this by having two identical, expressionless robots on a date. They begin their date with general chit chat and then an argument sparks over a painting on the wall. This argument causes each robot to crack and fall apart, revealing their true form underneath. Showing their own true opinions and individuality. They accept each other despite their differences and continue to have a good time. 
      We used speech bubbles containing symbols/icons to clearly show the communication between the two characters. We also included the use of body language, to show the changing feelings of the characters as the story progresses. The colours of the unique characters are brighter than the setting, and in contrast to each other, to emphasize their individuality. All of these aspects formed quite a successful little story that showed that diversity in society is important. 


Wednesday, 7 May 2014

Lucas - Sittin back down

small sample of my work today, a rather complex (at least to me) animation of 
Jerry as he sits back down. rather proud of this as every layer of him needed to 
work together to get this to look smooth. 



Lucas - Secrets revealed

completed animation (more or less, may have some pace issues to work out) 
of 'mary' bot falling apart to reveal azzys drawn version of her individuality. 



Lucas - Small Cracking animation

just a small cracking animation for 'mary' as her head will be the first thing revealed 



Tuesday, 6 May 2014

Azzy - 2nd Figure

I did the second 'inside figure' similar to the first figure, so that they would match. I just used one main colour with black and white. Purple seems to be quite a fitting colour.
Stylistic clothing inspiration by "Alice Madness" outfits that are throughout the game.
Still keeping it simple so it doesn't take attention from other aspects of the image.




The Process -
 A first initial sketch with image inspiration

Chose cutlery as the hands, just to give it something else

Final - ish, is moveable

Lucas - Its happened...She Finally Cracked

Adding a cracking animation to 'Mary' arms as she bangs the table in anger. 
the animation is slimier to the cracking which happens to 'Jerry'


 

Monday, 5 May 2014

Lucas - revealing my inner self

this is a sample animation of the robot falling apart to reveal his individuality. i used after effects for all of and made good use of the layer mask options, as several were used.


Lucas - Rage Quit

Added fading in/out red to show anger in the 
robots as the argument heats up between them




Azzy - Table Fix

I fixed up the table just a bit so it matched the other furniture. Just using the one Lucas had and adding a few bits and changing the colour.




Lucas - Are you talk'n to me?

this is the updated idea for communication between the robots, speech bubbles are far more noticeable and fewer symbols lets to viewer take in what they are supposed to with out any confusion.






Having the actual image of the painting instead of a silhouette gives a much clearer message 

Lucas - First Words

I've added the idea we had for making the two robots communicate with each other. based on Azzys earlier test i animated letters and symbols coming out of their mouth to show what they are talking about. however on reflection and feedback from classmates and tutors we feel this method definitely needs improvement.


Issues:

- the animation was to fast to take in
- some of the symbols were unclear/ unnessary
- they were not big enough
- it was not obvious what they were talking about











Azzy & Lucas - Cracking up

for the falling apart segment of the animation i used this cracking animation along side, as jerry cracks before he falls apart. the crack was drawn by azzy and animated by lucas.



                                                              

Lucas - Falling Apart

This is the animation of Jerry falling apart to reveal his inner self, using the mock up Azzy made in photoshop


Sunday, 4 May 2014

Azzy - Trial of Changing Figures

On Photoshop I trialed some ways of revealing the quirky figure underneath the robot figure. I forgot that it was meant to fit inside... so the figure underneath had to be masked a bit to fit...
Will be properly made on After Effects to go smoothly..




Saturday, 3 May 2014

Lucas - The animation so far

my progress so far with updated lighting and other elements added in



Lucas - setting the mood

I made some lights and lighting effects to help set the mood and help break away the foreground from the background.



Azzy - Finished Figure

Finished the weird quirky character, chess piece head and hands on a normal human-ish looking body.
Looking at Lucas's animation so far i hope i can still use this....


Lucas - A few more Compositional Items

Graphic art painting  (Art by myself, and the frame from azzy) and finally replaced the placeholder table with an illustrated one. i decided to go with a geometric shape based painting to keep it simple, abstract and open to interpretation, as discovered during the story...




Friday, 2 May 2014

Lucas - Several hours of animating....

This is what i have achieved toward the final animation. 15 seconds long, trying to make the two robots have a conversation and then an argument, will make more sense when the words are added later, also missing a few extra background items...and still the table



i thought i would draw attention to some subtle body language i animated, trying to make it seem more 'real' give it a realistic flow 




Azzy - Figure!

I started to draw up a figure for when the robots break and 'reveal' a quirky being inside. I thought of a classy suit with some sort of strange head like a chess piece.
- Close up on the chest area, to show the shading and texture.
- The pieces that make up his legs really confuse me... they look strange no mater which layer goes on top...



Azzy - After Effects Trials....

I tried to work after effects for the first time... I used Lucas' 'Jerry-bot' as a main flat image, and used letters (just the 'L' worked...) to show a way of them talking without using audio.
It kinda looks like he is breathing letters, but i'll fix that (:


Lucas - Extra visual elements

These are some things i drew up to go on the coffe table, which ironically has yet to be drawn up.
this includes a tea cup, plate and a pepper shaker. also a candle and a vase of roses to help set the mood.



Azzy & Lucas - The Idea!


Totally forgot to actually mention what our idea was....


We started with the idea of a monster on a date with a normal person, but that didnt really have any sort of conclusion. So that idea evolved into two monsters on a date that become normal people in the end because we are "all the same".
But then that idea was switched around, because we needed to show understanding each others differences is needed in order to sustain relationships.. People must accept other peoples flaws! Flaws are what make people :3
We did this by having two normal people on a date, that end up arguing over a painting or poster and their different views cause them to change into weird and quirky "beings", to show people are all different inside! that we are all individual and understanding each others differences are needed to sustain social culture


(1)  the two characters are on a date, and all is going well





(2) The two begin arguing over a painting and what its theme/idea is 




(3) The idea gets out of hand and causes one Character to 
transform/reveal his inner self, showing that he is an individual inside.




(4) The remaining Character then reveals that he/she/it is an 
individual inside as well,the two will then make up some how to show that individuality 
is key for any sustainable relationship





Lucas - After effects practice animation

this is a test a did with Jerry in aftereffects to get my head around it before i jumped into the main project and to make sure animating Jerry would work the way i wanted it to. This was an exercise i found very beneficial and successful


Azzy - Background / Setting

I tried to make the setting look similar to the elements in the Alice game, quite dark looking and simply drawn but with a subtle texture underneath. I started with the chair, making crosshatching the shading like in Alice and the other artist models. I tried the same with the background, but tried to make it look a bit less horrifying just yet. More calm (for a date).





The last image, i have included Lucas's Robots in the seats just to see how it is gonna look with both of our images...
Also added some textures and stuff into the background to relate it back to the artist some more.